ahhh... back at it again. Correcting some mistakes on the skin and trying to decide should I have the jet open like in the anime, or leave it solid for a much easier build...

One word of advice: You have to consider the thickness of the paper when you design an internal skeleton in order to avoid warping. You can achieve that in two ways. 1st: Unfold the skeleton parts and scale them down to 98 - 95 % of its original size. 2nd: Offset the outline of the skeleton part by about 1 mm to the center of the part. The first way is easier, the second is more precise. Make use of the fact that the internal skeleton only needs to support the outer shape which means that it does not have to be too exact. Its main purpose is to prevent the hull from collapsing if pressure is applied from the outside.![]()
Gandolf50, guess I'll never know what you try to do until I actually watch you doing it. My experience with why the Mesh cannot cut the nubs plan is alway because the Mesh object is not watertight. Two none-conjoining objects can't cut plan either. And I never have any cut plan endpoint sticks to object, that's a new one to me. Maybe you can show image of your object and even step by step of what you trying to do.