
Here is the page with the files and instructions Just fyiAbsolutely! My favorite design, for sure. I also am enamored by these hexapod walking mechanisms. They're basically just two DC motors and some gears but it'll go anywhere and is really cool and simple.View attachment 229760


Is there a picture or diagram of what you are describing? I can't quite see what you are proposing.Put those legs upside down, use parallelograms (4 each side, 2 on each side doing the same thing, you can space them for balance) for the very large feet that will prevent it from tipping, Consider adding a Gyroscope, with all the coding you are doing, it wouldn't be very hard. You are near, about 180 degrees out, but closer than anyone I've ever even heard of trying this, and I have not heard of anyone trying this!![]()

Oh, I really like this design. I must admit though, I am shooting for a look more than realistic biped walking. I was majorly inspired by RobotHut's designs from thingiverse and youtube. He made a "peg walker" version that looked really cool. Thanks for the pic though, that is a very cool design. Kinda ED209-ish!I would run parallelograms, or legs, as wide as possible so establish a wide base for the feet. I would run the walking apparatus up high, so that the parallelogram walkers could be mounted to a secondary movement, such as a Theo Jansen's, or type reciprocating movement,. It just seems that you are attempting to make a stick walking figure that will require many bends, even if those bends are mounted on other bars, or flats that move off of the same system. Below is a pic I found, not my design, but along the lines I was thinking. The original ones hand amputees in them, you will never be able to recreate that kind of movement reasonably priced. I have seen people pull off some fantastic stuff though.
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